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	<title>IM Software</title>
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	<description>iPhone Games and Utilities</description>
	<lastBuildDate>Sat, 07 Jan 2012 01:13:53 +0000</lastBuildDate>
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		<title>iTunes Match &#8211; Experiences and Tips</title>
		<link>http://ivanmackintosh.com/wordpress/?p=101</link>
		<comments>http://ivanmackintosh.com/wordpress/?p=101#comments</comments>
		<pubDate>Sat, 07 Jan 2012 01:13:53 +0000</pubDate>
		<dc:creator>ivanm</dc:creator>
				<category><![CDATA[iTunes]]></category>
		<category><![CDATA[iTunes Match]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://ivanmackintosh.com/wordpress/?p=101</guid>
		<description><![CDATA[So, I took the plunge and subscribed to Apple’s new iTunes Match service. The draw card was being able to replace the poor quality of some of my CD rips. Most of my CD rips are too quiet in comparison with the rest of my music library and occasionally will contain jumps in the tracks [...]]]></description>
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		<title>XCode 4.2 and Storyboards</title>
		<link>http://ivanmackintosh.com/wordpress/?p=91</link>
		<comments>http://ivanmackintosh.com/wordpress/?p=91#comments</comments>
		<pubDate>Sun, 06 Nov 2011 08:05:23 +0000</pubDate>
		<dc:creator>ivanm</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[XCode]]></category>
		<category><![CDATA[Segue]]></category>
		<category><![CDATA[Storyboard]]></category>

		<guid isPermaLink="false">http://ivanmackintosh.com/wordpress/?p=91</guid>
		<description><![CDATA[I was asked to knock up an application which only had a small number of screens. So to make the project more interesting to me I decided to create it using XCode 4.2&#8242;s Storyboard feature. For those that don&#8217;t know this is a replacement for the traditional Interface Builder whereby one screen = one XIB [...]]]></description>
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		<title>iOS5 GM Seed on Windows</title>
		<link>http://ivanmackintosh.com/wordpress/?p=87</link>
		<comments>http://ivanmackintosh.com/wordpress/?p=87#comments</comments>
		<pubDate>Wed, 05 Oct 2011 05:03:20 +0000</pubDate>
		<dc:creator>ivanm</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[DMG]]></category>
		<category><![CDATA[GM Seed]]></category>
		<category><![CDATA[IOS5]]></category>
		<category><![CDATA[IPSW]]></category>

		<guid isPermaLink="false">http://ivanmackintosh.com/wordpress/?p=87</guid>
		<description><![CDATA[So you&#8217;ve got a developer account with Apple and you want to download an install the new iOS5 GM Seed on your iPhone BUT you sync your iPhone with the Windows version of iTunes. The problem is that the GM Seed is in DMG format (Mac OS disk image) and iTunes needs a .IPSW file [...]]]></description>
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		<title>Changing animation speed on the fly</title>
		<link>http://ivanmackintosh.com/wordpress/?p=75</link>
		<comments>http://ivanmackintosh.com/wordpress/?p=75#comments</comments>
		<pubDate>Wed, 28 Sep 2011 08:13:38 +0000</pubDate>
		<dc:creator>ivanm</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[Speed]]></category>
		<category><![CDATA[texture packer]]></category>

		<guid isPermaLink="false">http://ivanmackintosh.com/wordpress/?p=75</guid>
		<description><![CDATA[So, in your Cocos2d game you have a fly that animates and some event occurs, maybe a fly swatter appears, and you want it make your fly animate faster&#8230; Searching Google gives lots of forum entries saying that it isn&#8217;t possible to change the animation speed whilst it is still running. They suggest stopping the [...]]]></description>
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		<title>Accelerometer for Sprite movement in Cocos2d</title>
		<link>http://ivanmackintosh.com/wordpress/?p=41</link>
		<comments>http://ivanmackintosh.com/wordpress/?p=41#comments</comments>
		<pubDate>Mon, 19 Sep 2011 20:51:58 +0000</pubDate>
		<dc:creator>ivanm</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://ivanmackintosh.com/wordpress/?p=41</guid>
		<description><![CDATA[Our new Rooster game, as hinted in the previous post, will contain a few mini-games. The first of which uses the accelerometer for tilt control making our hero move left and right. I’ve never used the accelerometer before so I did a quick Google search to find out the basics. This tutorial should take you [...]]]></description>
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